conducted by Jerry Katz
Dr. Gino Yu is currently an
Associate Professor and Director of Digital Entertainment and
Game Development in the School of Design at PolyU where he
develops meaningful game projects at M-Lab, a commercially
oriented digital entertainment laboratory he co-founded that
provides consulting, research, instruction and develops new
commercial opportunities. He also founded the Asia Consciousness
Festival and hosted the 2009 edition of the Toward a Science of
Consciousness Conference. His main area of research focuses on
the application of media technologies to cultivate creativity
and promote enlightened consciousness. Dr. Gino Yu received his
BS and PhD at the University of California at Berkeley in 1987
and 1993 respectively and has over 60 conference and journal
Gino has written several articles for the Huffington Post,
which may be accessed here:
for Gino Yu and Friends through Europe from Jan 17 – mid Feb.,
Jan 17 – Venice (H+ Farm – http://www.h-farmventures.com/)
Jan 19-22 – Munich (http://dld-conference.com/)
Jan 23-25 – Davos (http://www.weforum.org/)
Jan 27-29 – Berlin (https://www.uni-potsdam.de/en/)
Jan 31 – Paris (http://www.hec.edu/)
Feb 3 – Eindhoven (http://w3.id.tue.nl/en/)
Feb 4-5 – Breda (http://www.nhtv.nl/)
Tracks – Time
00:00 – 03:11 – Introduction. Chuck Hillig,
Anamika, Science and Nonduality Conference mentioned
03:11 – 09:18 – Ariana Huffington, TED,
entrepreneurship, innovation, self-discovery, the unknown.
09:18 – 11:50 – How do you communicate experience?
11:50 – 16:59 – Gino’s Master’s program on
startups and innovation. Teaching a class on Recovering
Creativity. Addressing the conditioned world view. The mind/body
relationship to consciousness. Conducting this work in the
academic world. Various other workers in the field mentioned.
16:59 – 21:41 – Gino Yu’s spiritual story. World
travel. Family. “What is the commanality of man?” Chi Gong.
21:41- 27:28 – How the media influence world view
and physiology. Where is this conversation happening? Mapping
out one’s world view. Functioning from the conditional world and
from the view of “It’s good to be alive.”
27:28 – 29:02 – Acting from the innate joy of
29:02 – 31:56 – Definition of Enlightenment. How
story is implicated in a neurophysiological perspective. Role of
media. How do you use interactive media and biofeedback to
facilitate personal transformation?
31:56 – 34:56 – Application of Moore’s Law, that
digital technology improves at exponential rates. Mikey Siegel.
34:56 – 38:37 – Bruce Damer, psychedelics, Burning
Man. The conditioned mind as regulating physiological energy.
Bipolar Disorder as example of energy fluctuation. Intergrating
media and art to “kick up” your energy state.
38:37 – 44:08 – Creativity. Entrepreneurship as a
spiritual path. Passion as part of conditioned world view is an
opportunity for transformation. Working with the existing belief
system. Looking at the energetics of that which is. Forces
mediating action and how the reality responds.
44:08 – 46:25 – Integrated vs dissociated forms of
nondual awareness. Are you the light bulb or the light?
46:25 – 49:46 – Functioning in “the Zone” Peak
performance. The regulation of intention. “Can you push a lot of
energy through the physiology independent of context? Living
49:46 – 52:54 – Where does conflict arise?
Emotional attachments and objective measures of enlightenment.
52:54 – 55:31 – Gurudatta Dattatrey interview
discussed. Taiwan Conference on Consciousness 2014.
55:31 – 58:48 – Who’s doing all this? Building
community grounded in scientific, rational principles.
58:48 – 1:02:45 – Can your baby be your guru?
Enlightened parenting. Can you surrender to another person? … to
that which is?
1:02:45 – 1:05:27 – “Kicking up the energy.”
Finding the context and the focusing on the energy and
physiology, and somatic awareness.
1:05:27 – 1:06:54 – Using video games for
transformation. Robotics and emotion. Measuring responses.
1:06:54 – 1:13:38 – Popular video games as the
manipulation of hormonal activity triggering addictive response.
Building community. Commercial opportunity in digital media for
1:13:38 – 1:17:04 – Nature of hope. Pink Floyd’s
lyrics as scriptural. Having no idea of what any of this is.
1:17:04 – 1:23:34 – Nature of the cutting edge of
Gino’s work. The higher the physiological energy generated, the
more coincidences and sychronicities noted, especially when
working with collaborators. The nature of luck. The four
qualities of “I” and “me.”
1:23:34 – 1:26:59 – Community building. Induced
1:26:59 – end – Sean Blackwell: Bipolar or Waking
Up? The binding of the means that are in the realm of the mind
with the processes of the physiology and the understanding of a
person’s world view, coupled with engineering for
transformation, is what the study of consciousness bears on.
TEDx, coming together at Burning Man.
Please contact Gino through his Facebook
you would like to see the complete articles from which these
excerpts have been taken:
Worldview Using Video Game Technologies
Jeffery A. Martin and Paul Chai
Multimedia Innovation Centre
The Hong Kong Polytechnic University
Hung Hom, Hong Kong
Interactive video games have become one of the
most engaging forms of media today. Although video games are
predominantly used as a form of entertainment, they are finding
other application areas including education and training
(serious games). The interactive and engaging nature of video
games also makes them an ideal platform for creating experiences
that facilitate personal transformation and psychological
well-being (meaningful games). Conditioned behaviors and beliefs
have a physiological basis and are related to and accessible
through emotional stimulation and awareness. A video game
situation engages the player’s awareness and mind, while their
real-time response, including the decisions they make within the
game as well as their physiological reaction to the situation,
reveals their conditioned behaviors and beliefs (worldview). By
stimulating reflexivity in the player at critical moments, games
can illuminate the relationship between thoughts, feelings,
sensations in the body, and behavior. As players become
increasingly aware of the nature of their underlying beliefs,
change occurs. This chapter presents a conceptual overview and
framework for developing meaningful games as well as several
approaches for designers to use in creating positive
psychological change and transformation, including:
transformation through narrative, cultivating somatic awareness,
medication through gameplay, directly inducing experiences
through non-traditional video game technologies, and
Science of Consciousness
July 23-26, 2007
Hong Kong Polytechnic University, Hong Kong
FRAMEWORK FOR COMMUNICATING EXPERIENCE
Communicating inner experiences represents a
tremendous challenge in education. External
“physical” characteristics are relatively easier to
communicate as objects can be reduced to more
primitive components to which a labels (syntax) and meaning
(semantics) are attached and shared. The repeatability
nature of physical-world phenomenon makes it easier to share
experiences and create the ”common semantic base”
(dictionary) necessary for communication. Modern science is
languages such as mathematics and logic that provide formal
mechanisms for describing relationships and models between
components. Personal “inner” experiences such as those
encountered along the path towards inner discovery,
however, are much more difficult to communicate without a common
semantic reference. Without a common semantic reference,
words become simply labels. Each person’s “path” or life
experience is unique and uniquely interpreted. Each moment in
time is a new and unique experience.
Lacking a common semantic reference presents a
challenge for those interested in developing processes that
facilitate personal evolution and growth. Although perception of
the physical world through the senses (e.g., see, hear,
smell, touch, taste) provide a rich palette for creating
experiences that can be referenced and shared, the meaning
of these experiences is subject to the interpretation. Art,
media (including poetry and literature), ritual, and
religion provide references which attempt to
communicate inner experiences through metaphor. However,
these often rely upon perceptual and
subjective interpretations based upon the previous
experiences of the viewer/reader/experiencer. The “map” is
often confused for the “territory” and subtleties in
meaning are not fully appreciated. This paper presents
our work towards developing a framework for communicating
experience. The purpose of this framework is to facilitate
personal evolution and lifelong learning, a process of
cultivating greater understanding including intellectual
understanding (mind), emotional understanding (empathy), and
direct awareness (being).
Keywords: experience, language, framework,
Creativity: for Personal Evolution, Industry, and Society
Dr. Gino Yu,
Dr. Michael Mamas,
This paper presents a process for recovering
natural creativity based upon allocating time to balanced
living, meditation, self-exploration, and the use of creativity
exercises. Creative potential is lost as we construct our
unique interpretation of reality through the process of
conditioning. Negative distortions, conditioned early in our
life, can have a dramatic impact upon our creative
abilities later on. A case is made that
historically prevalent behaviorist based teaching
methodologies are out-dated in today’s information age and
can inhibit creative development. Interactive multimedia
technology provides a scalable platform for the development
of individualized, student centered teaching that not only
disseminates knowledge but preserves students’ natural
creativity. The scalable nature of the platform makes
it possible to achieve rapid global impact.